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HybridxReality

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Posts posted by HybridxReality

  1. Doing my yearly check-in.

    Right now it's Oxygen Not Included, mainly. Been trying to get into RimWorld a bit more, but it's just not clicking for me. A bit of Cities: Skylines here and there but not too much. A bit of Dirt Rally 2.0; a bit of Factorio.

    Funny enough, I'd rather play Dwarf Fortress more than most of these games. That game is crazy addicting to me.

    Gave Noita a shot this past week, but didn't like it. Had been eyeing it for quite some time.

    That's about it for now.

  2. Made the switch to PC about two months back. Have been on Overwatch on and off. Just purchased Rainbow Six: Siege and the movement feels good but odd. Will take me a bit to get used to.

    I had mentioned my distaste for The Last of Us quite a while back, but I kept giving it shots and ended up really enjoying the game once I sat down and finished the damn thing. Looking forward to the second installment.
    Almost done with Horizon: Zero Dawn. Another three hours, give or take.

    Currently hoping Rust goes on sale for the Steam Summer Sale. Keep trying to give Miscreated a try, but it feels a bit slow for me.

  3.  

    On 7/22/2017 at 8:03 PM, mertzrock said:

    No, it's not a joke, and no, I don't complain in restaurants.  The dot/spot is quite large.  It's a printing error, so it's a bit more than being picky -- Especially after waiting many months and something's that's a collector's piece.

    You have a dot because it's K DOT.

     

    Fucking bandwagoners.

  4. As far as "Mumble Rap": I dislike a majority of artists of that uhm...genre, but I think the people that are constantly complaining about it is even worse (*cough* TeamBackPack *cough*).

    I like the fact that there's something new happening and that Hip-Hop is evolving - whether you think it's headed into a bad stage or not. Change is good.

  5. On 3/17/2017 at 5:59 PM, The Ghost of Randy Savage said:

    Dishonored is fun as fuuuuck. I always do my first playthrough of games that are stealth oriented as stealthily and non-lethal as possible, then a run just murdering everything.

    Same here! There's a trophy I'm trying to get where you only do non-lethal takedowns throughout the whole campaign. I was getting far, but lost all of my progress when I bought a new hard drive. Couldn't swap over the saves since I don't have an external hard drive. 

    Didn't hear if Dishonored 2 is good or not, but it's fun to find different ways to take out enemies.

  6. On 3/15/2017 at 10:04 AM, videogamesandvinyl said:

    I mean... aren't all games repetitive in terms of gameplay? Mario bros is run left or right and jump. Sometimes you can fly left or right. Racing games are just gassing and breaking around tracks. Call of Duty is run, duck, shoot. I know some games have massive controls but the common game is repetitive in general.

    Of course. The only thing that really sets apart Call of Duty from its previous titles are different weapons/abilities and maps, which is why I'm not a fan personally. But the combat in TLOU lacks for me. You have basic weapons and not a whole lot else. The occasional boss battle is entertaining (can't remember what name it has), but the rest of the combat feels slow and dull. Super Mario may only be left/right and jump, but getting to the finish line often feels like a challenge bundled with a few abilities along the way; the only challenge in TLOU is quietly taking out enemies.

     

    I guess a rebuttal could be Dishonored, but combat in that game is fun to me.

  7. On 3/11/2017 at 8:21 AM, throughbeingcruel said:

    Just finished The Last Of Us Remastered (first playthrough ever), and while I think the gameplay seriously lacked in most areas, the story was pretty incredible. I'm very excited for the sequel.

    I haven't finished it, but I agree. The story is very strong, but the gameplay is repetitive for the most part. To the point that I haven't brought myself to finish it because of it.

    Walk, area with enemies, sneaky beaky mode, knock out enemies, walk further, knock out more enemies, cutscene, repeat.

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